Sound Pong is a real-time performance composition written in Kyma and Max/MSP for an electronic ensemble. The eight channel piece was co-written by Jon Bellona and Jeremy Schropp for OEDO (Oregon Electronic Device Orchestra). The video is a recording of Feb. 27th, 2011 premiere. Performers: Jeremy Schropp, Jon Bellona, Nathan Asman, and Simon Hutchinson.
Download the Sound Pong source patches (Max, Kyma, and OSCulator). The zip file includes the audio files. @76 MB
Human Chimes transforms users into sound that bounce between other users inside the space. The sounds infer interaction with all other participants inside the space. Participants perceive themselves and others as transformed visual components projected onto the front wall as well as sonic formulations indicating where they are. As people move, the sounds move and change to show changing personal interactions. As more users enter the space, more sounds are layered upon the existing body. In this way, sound patterns, like our relationships with others, continuously evolve.
The social work dynamically tracking users’ locations in real time, transcoding participants as sounds that pan around the space according to the participants’ positions. Human Chimes enables users to create, control, and interact with sound and visuals in real time. The piece uses a multimedia experience to ignite our curiosity and deepen our playful attitude with the world around us.
The work was commissioned in part by the University of Oregon and the city of Eugene, Oregon. The work was presented as part of the (sub)Urban Projections film festival: Nov. 9, 2011.
Running Expressions is a real-time performance composition using bio-feedback and remote controllers. Written primarily in Kyma and Max/MSP, the piece captures live physiological data to create and control music within an 8-channel and video projection environment. The musical performance narrates a distance run, the psychological and emotional impacts of a running experience.
+ Download Documentation .pdf and the performance software (Max/MSP/Jitter, OSCulator, and Processing) files. (.zip, 11.5 MB)
Humans fill uncomfortable moments between thoughts, not with spaces of silence, but instead with principally three noticeable sounds: “and”, “uh”, and “um”. AUU explores the spaces between our thoughts, as well as the use of the three common words that mask these silences.
All sounds were designed using KYMA, and mapped to the Wacom Tablet for performance. Originally performed and recorded for 8 channels, this mix was balanced for stereo. Please wear headphones to take advantage of the full audio spectrum.